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INI File  |  2010-09-05  |  8KB  |  277 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.900000
  4. fDecay=0.970000
  5. fVideoEchoZoom=2.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.800000
  22. fWaveScale=1.447717
  23. fWaveSmoothing=0.600000
  24. fWaveParam=-0.500000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=2.853000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.995000
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.000000
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.500000
  41. wave_g=0.500000
  42. wave_b=0.500000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=1.000000
  50. ib_size=0.005000
  51. ib_r=1.000000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=1.000000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=48.000000
  57. mv_dx=-0.002000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=0.000000
  61. mv_g=0.000000
  62. mv_b=0.400000
  63. mv_a=0.000000
  64. wavecode_0_enabled=0
  65. wavecode_0_samples=512
  66. wavecode_0_sep=0
  67. wavecode_0_bSpectrum=0
  68. wavecode_0_bUseDots=0
  69. wavecode_0_bDrawThick=0
  70. wavecode_0_bAdditive=0
  71. wavecode_0_scaling=1.000000
  72. wavecode_0_smoothing=0.500000
  73. wavecode_0_r=1.000000
  74. wavecode_0_g=1.000000
  75. wavecode_0_b=1.000000
  76. wavecode_0_a=1.000000
  77. wavecode_1_enabled=0
  78. wavecode_1_samples=512
  79. wavecode_1_sep=0
  80. wavecode_1_bSpectrum=0
  81. wavecode_1_bUseDots=0
  82. wavecode_1_bDrawThick=0
  83. wavecode_1_bAdditive=0
  84. wavecode_1_scaling=1.000000
  85. wavecode_1_smoothing=0.500000
  86. wavecode_1_r=1.000000
  87. wavecode_1_g=1.000000
  88. wavecode_1_b=1.000000
  89. wavecode_1_a=1.000000
  90. wavecode_2_enabled=0
  91. wavecode_2_samples=512
  92. wavecode_2_sep=0
  93. wavecode_2_bSpectrum=0
  94. wavecode_2_bUseDots=0
  95. wavecode_2_bDrawThick=0
  96. wavecode_2_bAdditive=0
  97. wavecode_2_scaling=1.000000
  98. wavecode_2_smoothing=0.500000
  99. wavecode_2_r=1.000000
  100. wavecode_2_g=1.000000
  101. wavecode_2_b=1.000000
  102. wavecode_2_a=1.000000
  103. wavecode_3_enabled=0
  104. wavecode_3_samples=512
  105. wavecode_3_sep=0
  106. wavecode_3_bSpectrum=0
  107. wavecode_3_bUseDots=0
  108. wavecode_3_bDrawThick=0
  109. wavecode_3_bAdditive=0
  110. wavecode_3_scaling=1.000000
  111. wavecode_3_smoothing=0.500000
  112. wavecode_3_r=1.000000
  113. wavecode_3_g=1.000000
  114. wavecode_3_b=1.000000
  115. wavecode_3_a=1.000000
  116. shapecode_0_enabled=1
  117. shapecode_0_sides=3
  118. shapecode_0_additive=0
  119. shapecode_0_thickOutline=0
  120. shapecode_0_textured=0
  121. shapecode_0_x=0.500000
  122. shapecode_0_y=0.500000
  123. shapecode_0_rad=0.330038
  124. shapecode_0_ang=0.000000
  125. shapecode_0_tex_ang=0.000000
  126. shapecode_0_tex_zoom=1.000000
  127. shapecode_0_r=1.000000
  128. shapecode_0_g=0.000000
  129. shapecode_0_b=0.000000
  130. shapecode_0_a=1.000000
  131. shapecode_0_r2=0.000000
  132. shapecode_0_g2=1.000000
  133. shapecode_0_b2=0.000000
  134. shapecode_0_a2=0.000000
  135. shapecode_0_border_r=1.000000
  136. shapecode_0_border_g=1.000000
  137. shapecode_0_border_b=1.000000
  138. shapecode_0_border_a=0.000000
  139. shape_0_per_frame1=x = q1;
  140. shape_0_per_frame2=y = 1- q2;
  141. shape_0_per_frame3=r = 0.5 + 0.49*sin(time*1.467);
  142. shape_0_per_frame4=b = 0.5 + 0.49*sin(time*0.768);
  143. shape_0_per_frame5=g = 0.5 + 0.49*sin(time*0.559);
  144. shape_0_per_frame6=r2 = 0.1*(bass+bass_att);
  145. shape_0_per_frame7=b2 = r2;
  146. shape_0_per_frame8=g2 = r2;
  147. shape_0_per_frame9=rad = r2 + 0.2;
  148. shape_0_per_frame10=ang = time*0.35;
  149. shapecode_1_enabled=1
  150. shapecode_1_sides=100
  151. shapecode_1_additive=0
  152. shapecode_1_thickOutline=0
  153. shapecode_1_textured=0
  154. shapecode_1_x=0.500000
  155. shapecode_1_y=0.500000
  156. shapecode_1_rad=0.330038
  157. shapecode_1_ang=0.000000
  158. shapecode_1_tex_ang=0.000000
  159. shapecode_1_tex_zoom=1.000000
  160. shapecode_1_r=1.000000
  161. shapecode_1_g=0.000000
  162. shapecode_1_b=0.000000
  163. shapecode_1_a=1.000000
  164. shapecode_1_r2=0.000000
  165. shapecode_1_g2=1.000000
  166. shapecode_1_b2=0.000000
  167. shapecode_1_a2=0.000000
  168. shapecode_1_border_r=1.000000
  169. shapecode_1_border_g=1.000000
  170. shapecode_1_border_b=1.000000
  171. shapecode_1_border_a=0.000000
  172. shape_1_per_frame1=r = 0.5 + 0.49*sin(time*0.467);
  173. shape_1_per_frame2=b = 0.5 + 0.49*sin(time*0.568);
  174. shape_1_per_frame3=g = 0.5 + 0.49*sin(time*0.669);
  175. shape_1_per_frame4=r2 = 0.1*(bass+bass_att);
  176. shape_1_per_frame5=b2 = r2;
  177. shape_1_per_frame6=g2 = r2;
  178. shape_1_per_frame7=rad = r2;
  179. shape_1_per_frame8=x = q1+0.15*sin(time*0.85);
  180. shape_1_per_frame9=y = 1-q2-0.2*cos(time*0.85);
  181. shapecode_2_enabled=1
  182. shapecode_2_sides=100
  183. shapecode_2_additive=0
  184. shapecode_2_thickOutline=0
  185. shapecode_2_textured=0
  186. shapecode_2_x=0.500000
  187. shapecode_2_y=0.500000
  188. shapecode_2_rad=0.330038
  189. shapecode_2_ang=0.000000
  190. shapecode_2_tex_ang=0.000000
  191. shapecode_2_tex_zoom=1.000000
  192. shapecode_2_r=1.000000
  193. shapecode_2_g=0.000000
  194. shapecode_2_b=0.000000
  195. shapecode_2_a=1.000000
  196. shapecode_2_r2=0.000000
  197. shapecode_2_g2=1.000000
  198. shapecode_2_b2=0.000000
  199. shapecode_2_a2=0.000000
  200. shapecode_2_border_r=1.000000
  201. shapecode_2_border_g=1.000000
  202. shapecode_2_border_b=1.000000
  203. shapecode_2_border_a=0.000000
  204. shape_2_per_frame1=r = 0.5 + 0.49*sin(time*0.467);
  205. shape_2_per_frame2=b = 0.5 + 0.49*sin(time*0.568);
  206. shape_2_per_frame3=g = 0.5 + 0.49*sin(time*0.669);
  207. shape_2_per_frame4=r2 = 0.1*(bass+bass_att);
  208. shape_2_per_frame5=b2 = r2;
  209. shape_2_per_frame6=g2 = r2;
  210. shape_2_per_frame7=rad = r2;
  211. shape_2_per_frame8=x = q1+0.15*sin(time*0.85+2.07);
  212. shape_2_per_frame9=y = 1-q2-0.2*cos(time*0.85+2.07);
  213. shapecode_3_enabled=1
  214. shapecode_3_sides=100
  215. shapecode_3_additive=0
  216. shapecode_3_thickOutline=0
  217. shapecode_3_textured=0
  218. shapecode_3_x=0.500000
  219. shapecode_3_y=0.500000
  220. shapecode_3_rad=0.330038
  221. shapecode_3_ang=0.000000
  222. shapecode_3_tex_ang=0.000000
  223. shapecode_3_tex_zoom=1.000000
  224. shapecode_3_r=1.000000
  225. shapecode_3_g=0.000000
  226. shapecode_3_b=0.000000
  227. shapecode_3_a=1.000000
  228. shapecode_3_r2=0.000000
  229. shapecode_3_g2=1.000000
  230. shapecode_3_b2=0.000000
  231. shapecode_3_a2=0.000000
  232. shapecode_3_border_r=1.000000
  233. shapecode_3_border_g=1.000000
  234. shapecode_3_border_b=1.000000
  235. shapecode_3_border_a=0.000000
  236. shape_3_per_frame1=x = q1;
  237. shape_3_per_frame2=y = 1- q2;
  238. shape_3_per_frame3=r = 0.5 + 0.49*sin(time*0.467);
  239. shape_3_per_frame4=b = 0.5 + 0.49*sin(time*0.568);
  240. shape_3_per_frame5=g = 0.5 + 0.49*sin(time*0.669);
  241. shape_3_per_frame6=r2 = 0.1*(bass+bass_att);
  242. shape_3_per_frame7=b2 = r2;
  243. shape_3_per_frame8=g2 = r2;
  244. shape_3_per_frame9=rad = r2;
  245. shape_3_per_frame10=x = q1+0.15*sin(time*0.85+4.14);
  246. shape_3_per_frame11=y = 1-q2-0.2*cos(time*0.85+4.14);
  247. per_frame_1=wave_r = wave_r + 0.250*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
  248. per_frame_2=wave_g = wave_g + 0.480*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
  249. per_frame_3=wave_b = wave_b + 0.370*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
  250. per_frame_4=warp=0;
  251. per_frame_5=zoom =1;
  252. per_frame_6=rot=0;
  253. per_frame_7=decay =1;
  254. per_frame_8=ib_r = 0.16 + 0.15*sin(time*0.783);
  255. per_frame_9=ib_g = 0.16 + 0.15*sin(time*0.895);
  256. per_frame_10=ib_b = 0.75 +0.24*sin(time*1.134);
  257. per_frame_11=ib_size = 0.005*above(bass+bass_att,2.8);
  258. per_frame_12=ib_size =0;
  259. per_frame_13=mv_r = ib_r;
  260. per_frame_14=mv_b = ib_b;
  261. per_frame_15=mv_g = ib_g;
  262. per_frame_16=
  263. per_frame_17=movement =movement + 0.5*(((bass+bass_att + 0.075*pow((bass+0.6*bass_att+0.2*treb_att),3)))/fps);
  264. per_frame_18=movement = if(above(movement,10000), 0, movement);
  265. per_frame_19=
  266. per_frame_20=q1 = 0.5+0.2*sin(movement);
  267. per_frame_21=q2 = 0.5-0.2*cos(0.781*movement);
  268. per_frame_22=q3 = movement;
  269. per_frame_23=wave_x = q1;
  270. per_frame_24=wave_y = 1-q2;
  271. per_frame_25=
  272. per_pixel_1=newx =x- q1;
  273. per_pixel_2=newy =y- q2;
  274. per_pixel_3=newrad = min(sqrt((newx)*(newx)+0.5625*(newy)*(newy))*2,sqrt(2));
  275. per_pixel_4=effect = sqrt(2)-newrad;
  276. per_pixel_5=dy=0.01*cos(pow((effect),3)*8);
  277.